
Welcome to ESTG-IPVC
Viana do Castelo
Save the date! The International Conference on Graphics and Interaction (ICGI’2026) will take place in Viana do Castelo, Portugal, on October 29–30, 2026. Co-organized by the Polytechnic Institute of Viana do Castelo (IPVC) and the Eurographics Portuguese Chapter (GPCG), this year’s edition is set to bring together a dynamic mix of researchers, educators, and industry professionals.
ICGI 2026 provides a stimulating forum for the presentation and discussion of recent research contributions, ongoing developments, and applied experiences in the domains of computer graphics, image processing, computer vision, and human–computer interaction. The conference fosters an engaging environment for early-career and established researchers alike, promoting dialogue across academia, industry, and end-user communities, and encouraging collaborative exploration and knowledge exchange.
Join us in Viana do Castelo this October for an inspiring conference experience in a city where tradition meets innovation. With its distinctive combination of cultural heritage, scientific vitality, and forward-looking spirit, Viana do Castelo provides an exceptional setting for scholarly exchange, collaboration, and reflection. We look forward to welcoming you to a memorable gathering of ideas, research, and community.
Topics
Computer Games
Interactive electronic games played on computers or consoles. They can be for entertainment, education, or even training.

Computer Graphics Algorithms
Mathematical formulas and techniques used to create images, 3D models, and animations on computers.

Image Processing and Analysis
Techniques to alter or understand images using computers. This could involve editing photos, recognizing objects in a picture, or even medical imaging analysis.

Multimedia and Hypermedia
Combining different media types (text, audio, video, graphics) to create interactive experiences.

Multimodal and Multisensory Interfaces
Interaction methods that go beyond the traditional keyboard and mouse. This could involve touchscreens, voice commands, or even virtual reality controllers.

Usability and UX
Focuses on how easy and enjoyable a system is to use. Usability is about efficiency, while UX considers the user’s overall satisfaction.

User-Centered Design
An approach to design that puts the user’s needs and wants at the forefront. Every design decision is made with the user in mind.

Virtual, Mixed, and Augmented Reality
Technologies that create immersive experiences through a completely simulated world or by blending reality with the virtual.


Important Dates
The Conference
29-30 October 2026
Journal Track
Submission Due: May 24th, 2024
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Conference Papers
Submission Due: June 29th, 2026
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Posters
Submission Due: September 7th, 2026
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